Integrate Checkout Pro
The integration with Checkout Pro allows you to receive payments via our web form from any device in a simple, fast and secure way.
In this documentation you will find all the necessary steps to integrate Checkout Pro through our SDKs. To do this, follow the steps described below.
Try our Checkout Pro
Build the Checkout Pro visual experience in real-time. When you are all set, download or copy the generated code to add it to your website or share it with a developer.
Install Mercado Pago SDK
Server-Side
The first step to integrate Checkout Pro is to install the Mercado Pago SDK in your project. To do this, use one of the codes available below.
php composer.phar require "mercadopago/dx-php"
To install the SDK, you must run the following code in your terminal command line using npm:
npm install Mercadopago
To install the SDK in your Maven project, you must add the following dependency to your pom.xml
file and run the code maven install
in your terminal command line:
<dependency>
<groupId>com.mercadopago</groupId>
<artifactId>sdk-java</artifactId>
<version>2.1.7</version>
</dependency>
To install the SDK, you must run the following code in your terminal command line using gem:
gem install Mercadopago-sdk
To install the SDK, you must run the following code in the command line of your terminal using NuGet:
nuget install Mercadopago-sdk
To install the SDK, you must run the following code in the command line of your terminal using pip:
pip3 install MercadoPago
go get -u github.com/mercadopago/sdk-go
Create preference
Server-Side
Preferences are sets of information that allow you to configure a product or service that you want to charge, such as price and quantity, as well as other settings related to the defined payment flow.
To create a preference, use one of the SDKs available below, filling in the attributes with the respective information.
<?php
// Mercado Pago SDK
use MercadoPago\MercadoPagoConfig;
// Add Your credentials
MercadoPagoConfig::setAccessToken("PROD_ACCESS_TOKEN");
?>
// Mercado Pago SDK
import { MercadoPagoConfig } from 'mercadopago';
// Add Your credentials
const client = new MercadoPagoConfig({ accessToken: 'YOUR_ACCESS_TOKEN' });
// Mercado Pago SDK
import com.mercadopago.MercadoPagoConfig;
// Add Your credentials
MercadoPagoConfig.setAccessToken("PROD_ACCESS_TOKEN");
# Mercado Pago SDK
require 'mercadopago'
# Add Your credentials
sdk = Mercadopago::SDK.new('PROD_ACCESS_TOKEN')
// Mercado Pago SDK
using MercadoPago.Config;
// Add Your credentials
MercadoPagoConfig.AccessToken = "PROD_ACCESS_TOKEN";
# Mercado Pago SDK
import mercadopago
# Add Your credentials
sdk = mercadopago.SDK("PROD_ACCESS_TOKEN")
import (
"github.com/mercadopago/sdk-go/pkg/config"
)
cfg, err := config.New("{{ACCESS_TOKEN}}")
if err != nil {
fmt.Println(err)
}
When you finish creating the preference, you need to configure it according to your product or service. To do so, use one of the codes available below, filling in the attributes with the respective information.
<?php
$client = new PreferenceClient();
$preference = $client->create([
"items"=> array(
array(
"title" => "My product",
"quantity" => 1,
"unit_price" => 200
)
)
]);
?>
const preference = new Preference(client);
preference.create({
body: {
items: [
{
title: 'My product',
quantity: 1,
unit_price: 200
}
],
}
})
.then(console.log)
.catch(console.log);
PreferenceItemRequest itemRequest =
PreferenceItemRequest.builder()
.id("1234")
.title("Games")
.description("PS5")
.pictureUrl("http://picture.com/PS5")
.categoryId("games")
.quantity(2)
.currencyId("BRL")
.unitPrice(new BigDecimal("4000"))
.build();
List<PreferenceItemRequest> items = new ArrayList<>();
items.add(itemRequest);
PreferenceRequest preferenceRequest = PreferenceRequest.builder()
.items(items).build();
PreferenceClient client = new PreferenceClient();
Preference preference = client.create(request);
# Create a preference request
preference_data = {
items: [
{
title: 'My Item',
unit_price: 75.56,
quantity: 1
}
]
}
preference_response = sdk.preference.create(preference_data)
preference = preference_response[:response]
# This value replaces the String "<%= @preference_id %>" in your HTML
@preference_id = preference['id']
// Create the preference request object
var request = new PreferenceRequest
{
Items = new List<PreferenceItemRequest>
{
new PreferenceItemRequest
{
Title = "My Item",
Quantity = 1,
CurrencyId = "UYU",
UnitPrice = 75.56m,
},
},
};
// Create the preference using the client
var client = new PreferenceClient();
Preference preference = await client.CreateAsync(request);
# Create a preference item
preference_data = {
"items": [
{
"title": "My Item",
"quantity": 1,
"unit_price": 75.76
}
]
}
preference_response = sdk.preference().create(preference_data)
preference = preference_response["response"]
client := preference.NewClient(cfg)
request := preference.Request{
Items: []preference.ItemRequest{
{
Title: "My product",
Quantity: 1,
UnitPrice: 75.76,
},
},
}
resource, err := client.Create(context.Background(), request)
if err != nil {
fmt.Println(err)
return
}
fmt.Println(resource)
Choosing the type of integration
Client-Side
With the SDK installed and configured correctly in your project, you are ready to proceed with the integration. To isso, choose the type of integration that best suits your needs, choose Web or Mobile, and follow the steps detailed in the section corresponding to the type of solution chosen
To install the SDK, you must run the following code in your terminal command line using Composer: